What was half life 1 about




















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When enabled, off-topic review activity will be filtered out. This defaults to your Review Score Setting. Read more about it in the blog post. After its release, Half-Life saw fervent support from independent game developers, due in no small part to support and encouragement from Valve Software.

Worldcraft , the level-design tool used during the game's development, was included with the game software. Printed materials accompanying the game indicated Worldcraft's eventual release as a retail product, but these plans never materialized.

Valve also released a software development kit, enabling developers to modify the game and create mods. Both tools were significantly updated with the release of the version 1. Many supporting tools including texture editors, model editors, and rival level editors like the multiple engine editor QuArK were either created or updated to work with Half-Life.

Half-Life' s code has been released and is being used as a base for many multiplayer mods such as the immensely popular Counter-Strike. Some mods, such as Counter-Strike and Day of Defeat , that began life as the work of independent developers self-termed "modders" , later on received aid from Valve. There was even a free team-based multiplayer mod called Underworld Bloodline created to promote the Sony Pictures film Underworld.

Numerous single-player mods have also been created, such as USS Darkstar , a futuristic action-adventure on board a zoological research spaceship , The Xeno Project 1 and 2 , a two-part mod starting in Xen and again including spaceships , Edge of Darkness , which features some unused Half-Life models , Half-Life: Redemption , which brings back Gordon Freeman for four additional episodes and another encounter with the G-Man , They Hunger , a survival horror total conversion trilogy involving zombies , Poke , a follow-up to the original Half-Life story with improved graphics , Point of View , the player controls a Vortigaunt , and Half Life: Zombie Edition , where the player plays as a Headcrab.

Some Half-Life modifications eventually landed on retail shelves. Counter-Strike was the most successful, unexpectedly becoming the biggest selling online game to date and having been released in five different editions: as a standalone product , as part of the Platinum Collection , Counter-Strike: Condition Zero , Counter-Strike: Source , which runs on Half-Life 2 ' s Source engine, and Counter-Strike: Global Offensive , the newest addition to the series.

Team Fortress Classic has had a visual upgrade to the Source engine, becoming the stylized Team Fortress 2. Gunman Chronicles , a futuristic Western movie-style total conversion with emphasis on its single-player mode was also released as a stand-alone product. Half-Life's soundtrack consists of specially composed tracks by Kelly Bailey , who also composed much of the music for the rest of the series.

He was also responsible for the game's sound design. Early in the game's development, the humorous idea of a food fight was proposed to occur in a cafeteria, idea eventually rejected. Early main menu background used at E3 Jump to: navigation , search. Main article: Half-Life storyline. Crowbar 9mm Pistol. Main article: Half-Life multiplayer. Main article: Half-Life ports. Main article: Half-Life expansions. Main article: Half-Life soundtrack.

Destruction reigns, moments after the catastrophic resonance cascade. More aliens get in, forcing Gordon to take to the maintenance areas. Though more or less complete and ready for mass production, the Macintosh port of Half-Life was scrapped because of incompatibility with the Windows version's multiplayer mode. Additionally, concerns over the task load associated with providing technical support on more than one platform at once may have contributed to its initial demise. It was initially listed as "Half Life beta " when played on Mac and Linux, even if it was listed as "beta" it still featured the complete fully-playable game.

Later in the stable release of the game was officially released for Linux and Mac, listing it as officially available for these platforms on Steam. To experience first-hand the processes mod-makers would have to go through with the new engine, Valve ported Half-Life dubbed Half-Life: Source and Counter-Strike to their new Source engine. They also added several other features from Half-Life 2 , including an improved dynamic lightmap, vertex map, and shadowmap system with cleaner, higher resolution and specular texture and normal maps.

Also redesigned was the Crossbow that will pin its targets to a nearby wall if they're close enough , and the Colt Python , which will zoom in as if it were multiplayer. The Source engine itself, however, is not perfect. Certain control issues are generally regarded as being a problem, such as a ladder bounce where disconnecting from a ladder gives a sideways vector boost, which can be highly undesirable when trying to move near a ladder on a platform over a fall , fall push where moving off a platform into a fall gives a sideways vector boost , and jumping from platforms where the graphics engine tends to lead the player to think a jump can be made later than it actually can.

Naturally, the Half-Life port possesses the Source engine's control weaknesses as well as its graphical strengths. This port has been criticized, however, for not utilizing many of the features of the Source engine found in Half-Life 2 , as it still used textures and models from the original game.

Due to this, a third-party remake called Black Mesa was released on March 6, On June 10, , Valve announced through their Steam update news service an upcoming port of Half-Life Deathmatch: Source , the multiplayer portion of the original game, much in the same fashion as the earlier released Half-Life: Source. No exact release date was given, simply the words "In the coming weeks Marines sent to cover up the incident. It introduced several new weapons most notably the M SAW LMG and a Barnacle grappling gun , new non-player characters, both friendly and hostile Otis Laurey the security guard and the Race X aliens, respectively and new, previously unseen areas of the facility.

The expansion is much shorter than Half-Life , having Twelve chapters to the original's nineteen. Half-Life: Opposing Force unlike most expansion packs for video games received critical acclaim, and an overwhelmingly positive response from fans. Blue Shift returns the player to Half-Life' s storyline once more, this time as one of the facility's security guards. Originally developed as a bonus mission for the canceled Dreamcast version, Blue Shift came with an optional High Definition Pack that could update the look of Half-Life , Opposing Force , and the new Blue Shift content.

In particular, the models' polygon count and texture resolutions were increased, and some changes were made to the in-game sounds, most notably the Shotgun. Blue Shift had relatively little new content compared to Opposing Force : aside from a few models jacket-less scientists and security guards, Otis, and Dr.

Rosenberg , all content was already present in the original Half-Life. While the critical reception was mixed, the reception has very much warmed to the game in recent years, praised for its atmosphere and details.

Decay was another expansion by Gearbox, released only as an extra with the PlayStation 2 version of Half-Life. The add-on featured co-operative gameplay in which two players could solve puzzles and fight alongside against the many foes in Black Mesa.

The critical reception was mostly very positive, praise went towards its effective portrayal in a co-op game. In , a pack titled the Half-Life: Platinum Collection was released, with these games included:. After its release in , Half-Life saw fervent support from independent game developers, due in no small part to support and encouragement from Valve Software. Worldcraft , the level-design tool used during the game's development, was included with the game software.

Printed materials accompanying the game indicated Worldcraft's eventual release as a retail product, but these plans never materialized. Valve also released a software development kit, enabling developers to modify the game and create mods. Both tools were significantly updated with the release of the version 1. Many supporting tools including texture editors, model editors, and rival level editors like the multiple engine editor QuArK were either created or updated to work with Half-Life.

Half-Life' s code has been released and is being used as a base for many multiplayer mods such as the immensely popular Counter-Strike. Some mods, such as Counter-Strike and Day of Defeat , that began life as the work of independent developers self-termed "modders" , later on received aid from Valve. This uncovers a way out through the meters-long dirt tunnel dug by the Tentacles, leading Gordon closer to Sector E ' s Materials Transport.

Trying to reach the surface once more, Gordon's progress is thwarted by a Gargantua in the Sector E Materials Transport. He then learns from a dying security guard that if he restores the generator, he can ride the tram to the surface. Freeman enters the Houndeye infested subterranean areas and activates the generator, restoring power to sector E; after activating more switches, he destroys the Gargantua patrolling the area by turning on the transformers supplying the rail system with power.

It is also possible to kill the Gargantua using an excessive amount of explosives. Jumping onto a tram, he is able to continue his way by smashing through the concrete barricade blocking the access to the rail system.

As Gordon rides the tram into the Materials Transport section of Black Mesa, he learns from a security guard that he must ride to the High Altitude Launch Center to launch a satellite, which the Lambda Team can use to reverse the effects of the Resonance Cascade. Freeman also discovers the HECU's true hatred for him, as well as their larger reinforcements: sandbag bunkers with rapid-fire sniper rifles, mounted machine gun turrets manual and automated , and even mounted rocket launchers.

After going round in circles for a while, Gordon goes up several elevators and at last reaches the surface again near the launch site; he sends the rocket up into orbit and goes back underground. Continuing towards the surface, Gordon encounters a terrifying new aquatic Xen creature, the Ichthyosaur , and acquires a deadly new weapon to fight it.

After an underwater battle with an Ichthyosaur, he manages to escape and get back on his way. Instead of taking him in for questioning, out of spite, they remove all of his weapons and drop him in a trash compactor. After escaping from the trash compactor and getting back to the surface, Gordon stumbles towards a mostly abandoned part of the facility, meant for processing and disposing of waste and hazardous materials.

Dodging and jumping through antiquated compaction machines, large vats of waste, and slipping through furnaces, as well as riding on gravity-defying conveyor belts, Freeman leaves this part of the facility. Gordon eventually winds up in a secret part of the facility where he discovers that scientists had been "collecting" specimens from Xen since long before the incident occurred.

He also meets the alien military units, the Alien Grunts ; and finds one of the most powerful weapons in the facility, the Tau Cannon. Soon, he heads outside to search for the Lambda Complex. Gordon again reaches the surface, which is now a war zone. The Vortigaunts , along with Alien Grunts and Gargantuas, have begun making determined attacks against the Marines, and the tide of the battle is beginning to turn in favor of the aliens; the Marines call in reinforcements, but it is not enough.

Gordon must scale cliffs and navigate the bombed out buildings while avoiding both sides. Finally, Gordon reaches relative safety underground. With this, as well as having continually failed to neutralize Freeman, they abandon their mission and begin to evacuate the facility, calling in air strikes and heavy artillery to cover their retreat.

Gordon enters an underground storage garage to avoid the bombardments, and eventually fights his way through scores of aliens and several groups of the decimated HECU forces before reaching the Lambda Complex. After much struggle, Gordon finally reaches the Lambda Complex, which he discovers to be the place where Black Mesa developed the teleportation technology that allowed scientists to travel to Xen in the first place.

The handful of surviving personnel, who have held themselves up in a small stronghold, inform Gordon that the satellite he launched earlier was not able to reverse the effects of the Resonance Cascade because an immensely powerful being on the other side is keeping the rift between the worlds open, and Gordon must go to Xen to kill it and prevent the aliens from taking over completely.

After an attempted interception by Alien Controllers , the scientists open a portal and Gordon jumps in. Once in the border world of Xen , Gordon encounters many of the aliens that had been teleported into Black Mesa in their natural habitats, as well as the remains of some HEV -wearing researchers who came before him.



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